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SheetShapes Type

What is directly inside each sheet of a project, by sheet NAME - so one entry however many times a sheet is instantiated, with the sheets inside it NAMED rather than held. That costs one pass over each canvas and not the design's expansion, and it makes a sheet that contains itself representable without anything lazy. It deliberately holds nothing that depends on where a sheet sits: label path, access path, breadcrumb name, size and depth are all properties of an OCCURRENCE, and a design several routes reach one sheet by has many occurrences of one entry here. Those are filled in by materialiseTree, for the occurrences that are going to be looked at.

Instance members

Instance member Description

this.Count

Full Usage: this.Count

Returns: int
Returns: int

this.IsEmpty

Full Usage: this.IsEmpty

Returns: bool
Returns: bool

this[key]

Full Usage: this[key]

Parameters:
    key : string

Returns: SheetInstance list
key : string
Returns: SheetInstance list

this.Keys

Full Usage: this.Keys

Returns: ICollection<string>
Returns: ICollection<string>

this.Values

Full Usage: this.Values

Returns: ICollection<SheetInstance list>
Returns: ICollection<SheetInstance list>

Type something to start searching.