SidecarSessionState Type
The session the sidecar holds, which is what an operation commands. Not an operation in flight and so not in the table above: a build that has finished leaves a session behind, and it is the session that the next run or read names. Whether a build is RUNNING is read off the table (`ModelHelpers.sidecarIsBuilding`), so there is one place that says so rather than a state here that could disagree with it.
Union cases
Instance members
| Instance member | Description |
Full Usage:
this.Clock
Returns: int
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Full Usage:
this.Epoch
Returns: int option
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Full Usage:
this.Holds
Parameters:
string
arraySize : int
Returns: bool
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Full Usage:
this.IsNoSession
Returns: bool
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Full Usage:
this.IsSession
Returns: bool
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Full Usage:
this.IsSessionFailed
Returns: bool
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