SelectorNode Type
One node of the collapsed hierarchy, resolved against the simulation. The field names are prefixed because F# resolves an unannotated record field to the last type declaring it, and every file compiled after this one is full of trees, keys and instances.
Record fields
| Record Field | Description |
Full Usage:
NodeCollapsible
Field type: bool
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Full Usage:
NodeKey
Field type: string list
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Full Usage:
NodeMultiRoute
Field type: bool
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whether more than one route from the top sheet reaches this node's sheet, so that it appears in the hierarchy more than once. Such a sheet has no place in the flat top level of the signal list - which of the routes would a single row stand for? - so its row is drawn inside each parent that instantiates it instead
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